    enum ClassConstants
    {
        // Game Modes
        MODE_NORMAL = 0,
        MODE_FREE_SPIN,

        // Notes
		NOTE_SUBSTITUTION = 0,
        NOTE_FREE_SPIN = 1,

        // Multipliers
        MULTIPLIER_FREE_SPIN = 3
    };

    enum SpinResult
    {
		EVT_LOSER,
		EVT_FEATURE_NEAR_MISS,
		EVT_TWO_ROUNDEL,
		EVT_TWO_KING,
		EVT_TWO_ACE,
		EVT_TWO_MEDAL,
		EVT_TWO_FLYING_GEAR,
		EVT_THREE_ROUNDEL,
		EVT_TWO_NURSE,
		EVT_TWO_SPITFIRE,
		EVT_THREE_NINE,
		EVT_THREE_TEN,
		EVT_THREE_JACK,
		EVT_THREE_QUEEN,
		EVT_THREE_KING,
		EVT_THREE_ACE,
		EVT_THREE_MEDAL,
		EVT_THREE_FLYING_GEAR,
		EVT_FOUR_NINE,
		EVT_FOUR_TEN,
		EVT_FOUR_JACK,
		EVT_FOUR_QUEEN,
		EVT_FOUR_ROUNDEL,
		EVT_THREE_NURSE,
		EVT_FOUR_KING,
		EVT_FOUR_ACE,
		EVT_FOUR_MEDAL,
		EVT_THREE_SPITFIRE,
		EVT_FOUR_FLYING_GEAR,
		EVT_FIVE_NINE,
		EVT_FIVE_TEN,
		EVT_FIVE_JACK,
		EVT_FIVE_QUEEN,
		EVT_FIVE_ROUNDEL,
		EVT_FOUR_NURSE,
		EVT_FIVE_KING,
		EVT_FIVE_ACE,
		EVT_FIVE_MEDAL,
		EVT_FOUR_SPITFIRE,
		EVT_FIVE_FLYING_GEAR,
		EVT_FIVE_NURSE,
		EVT_FIVE_SPITFIRE,
		EVT_FREE_GAME_FEATURE,
		EVT_RANDOM_PROGRESSIVE_WINNER,
		NUM_VALID_SPIN_RESULTS,
		EVT_INVALID
	};

    enum WheelContents 
    {
		ICON_NINE,
		ICON_TEN,
		ICON_JACK,
		ICON_QUEEN,
		ICON_KING,
		ICON_ACE,
		ICON_MEDAL,
		ICON_FLYING_GEAR,
		ICON_NURSE,
		ICON_SPITFIRE,
		ICON_ROUNDEL,
		ICON_PILOT,
		NUM_VALID_ICONS,
		ICON_INVALID
    };

